The Schwarzwald - Wildsea Reach
A downloadable reach
This is the Schwarzwald, a reach ruled by alchemeisters and their stitchwork legions, where a canopy of jet-black leaves seethes with trapped heat and zeppelins drift through lightless vaults of branch and trunk.
The Schwarzwald is a reach for use with the tabletop roleplaying game The Wildsea, by Felix Isaacs. Here, the black fronds of the photovore palms devour all light, leaving the surface of the sea searing-hot and the understory cold and empty. Perpetual thunderstorms roil above the mountains: the alchemeisters, avaricious masters of medicine and science, harness the lightning to animate their armies of undead varkulac. Beneath the black waves, in the Sky-Below-Sea, airships cross the lightless expanse between photovore trunks, and a leviathan that may once have been a man wanders the eternal night.
This setting pamphlet includes locations, factions, NPCs and story hooks, Firefly aids, hazards and watchers, and a selection of custom ship components to give your vessel reach-specific flavor. It also includes the Varkulac, an origin of galvanic undeath that features prominently in the Schwarzwald (first published as a standalone project here).
The Schwarzwald is an independent production by Regina DeAngelo and is not affiliated with Mythworks or Felix Isaacs. It is published under the By Firefly’s Light License.
Art by Zeke Tucker, José Ignacio Pompé, Christian Lambert, Max Saeling, Oxa Raxa, Hidden, Felipe Torres, Piya Kirdpanya, and Rob Griffin for Unsplash, used under the Unsplash license.
| Status | Released |
| Category | Physical game |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Jagganoth |
| Tags | alchemy, exploration-horror, Fantasy, Tabletop, Tabletop role-playing game, weird |
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Development log
- v1.11 Minor UpdateOct 02, 2025

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